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Showing posts from February, 2018

Creating Realistic Winter Icicles with Redshift for Cinema 4D

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[ #Modeling #Redshift #Cinema4D #Environment #Tutorial ] Valeriy Seleshko shows us how we can make this realistic icicle in Cinema 4D and render it in Redshift. >> See Also: Introduction to Rendering with Redshift for C4D [post_ads] More Redshift tutorial [post_ads_2]

Creating Particle Flows on Surfaces in Cinema 4D

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[ #Cinema4D #Particle #Xpresso #Tutorial ] Video 4 shares with us in this tutorial how we can create particle flow on the surface of other objects with thinking particles and Xpresso for Cinema 4D. >> See Also: Tips for Covering Objects with moving Surfaces in Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Braids in Blender

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[ #Blender #Character #Modeling #Animation #MarvelousDesigner #Photoshop #Tutorial ] Character Designer, Nazar Noschenko shares with us in this tutorial how to create braids for his character in Blender. >> See Also: Advanced Sculpting in Blender [post_ads] More Animation tutorial [post_ads_2]

Houdini vs TP: Crowd simulation using APF

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[ #Houdini #Crowd #Simulation #Tutorial ] Goran Pavles and Eloi Andaluz from Effective Technical Directors go a step further on creating Fields. In this tutorial, they use a real production case scenario to create a crowd system using APFs (All purpose Fields Crowd Simulation). They later recreate the same effect in Houdini. >> See Also: Understanding Houdini's tools for Crowd Simulation . [post_ads] More Houdini tutorial [post_ads_2]

Modeling Space Helmets in Zbrush

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[ #Zbrush #Sculpt #Sci-fi #Character #Modeling #Tutorial ] Arrimus 3D shares with us in his tutorial, how to sculpt a very neat space helmet in Zbrush. >> See Also: Sculpting a Stylised Female Character in Zbrush [post_ads] More Zbrush tutorial [post_ads_2]

Rendering Diamond in Cinema 4D

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[ #Cinema4D #Modeling #Redshift #Rendering #Photorealistic #Tutorial ] In this video, Valeriy Seleshko shares with us how we can create and render real Diamonds in Cinema 4D. He also explains how to setup Caustic Photons with Redshift. >> See Also: Creating an illuminated Flower in Cinema 4d [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Dynamic Letter Animations In C4D & Octane Render

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[ #Cinema 4D #Animation #Tutorial ] TZulu 8 shows us how we can create dynamic letter animations in Cinema 4D. They do this by using Boole MoText with objects and then they create animations using splines and dynamics. You will learn how to loop your animation as well from within the track properties >> See Also: Simulating Water Ripples & floating Objects in Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Working With Displacement in Redshift for Maya

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[ #Maya #Modeling #Redshift #Tutorial ] In this video, Saul Espinosa shows how to use displacement in the Redshift plugin for Maya. He covers all that relates to displacement-rendering in redshift, including heightfield and vector displacement. >> See Also: Houdini Sim to Rendering MotionBlur with Redshift in Maya [post_ads] More Maya tutorial [post_ads_2]

Compositing Large Scale Explosions in After Effects

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[ #AfterEffects #VFX #explosion #Compositing #Tutorial ] In this tutorial, Alan Fire shows us how to layer several of our Explosions Vol. 2 elements in a scene and blending them against a bright, sunny background. >> See Also: Making Volcanos in After Effects [post_ads] The Tutorial Focuses On: Setting up back-to-back explosions within a shot Color matching shadows in your VFX to the shadows in the background plate Slightly lowering VFX quality when it’s a higher resolution than the scene footage Adding light wrap to blend against a blue sky Creating interaction between the explosions Using shift channels instead of blending modes Placing smoke, dust, and shock waves for final, realistic touches More After Effects tutorial [post_ads_2]

Creating Hairstyles with Yeti Maya & Zbrush

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[ #Yeti #Maya #Zbrush #HairFur #Character #Tutorial ] Film Anim shows how we can create a hairstyle using the Yeti plugin for Maya & Zbrush FiberMesh. In the first part of the tutorial, he covers how to use Maya Curves with Yeti and then shows how we can use the FiberMesh to create custom brushes in Zbrush that works well with FiberMesh (IMHO). There is a 2 minute clip recorded with Zbrush Forward History where you can see all the creation of the hairstyle. Then he exports the FiberMesh as curves to Maya. In the third and final part, he puts it all together. >> See Also: Clumps and Hair details with Yeti for Maya [post_ads] More Yeti tutorial [post_ads_2]

Simulating a Crushed Can in Blender

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[ #Blender #Modeling #Animation #Simulation #Tutorial ] In this tutorial Sardi Pax demonstrates to us two alternative ways of crushing a metal can in Blender as well as a simple technique for applying a decal texture. Also, the second video below by Kenan Proffitt shows another easy method of simulating the crushed can effect by simply making use of a real can and taking images in sequence as it is being crushed. >> See Also: Advanced Sculpting in Blender [post_ads] More Blender tutorial [post_ads_2]

Creating Disintegration Effects in Blender

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[ #Blender #Animation #VFX #Tutorial ] In this tutorial, we learn from CG Geek how to simulate a disintegration effect with Blender under 10 Minutes! He also explains how we can create a live footage of it in animation. The project files are available for download . >> See Also: Create and Render a Paint Splash in Blender [post_ads] More Blender tutorial [post_ads_2]