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Showing posts with the label Vray

How to use V-Ray Multimatte Element tutorial

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[ #Rendering #VRay ] Jamie Cardoso shows us how to use V-Ray Multimatte Element tutorial. His in-depth video tutorial takes users through the process of preparing and using the V-Ray multimatte element, while providing a thorough insight into its core settings. >> See Also: How to setup Real Displacement texture Correctly in 3ds Max & V-Ray [post_ads] More Rendering tutorial [post_ads_2]

V-Ray NEXT for 3ds Max: The Next Generation of Rendering

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[ #Vray ] Check out Novedge webinar about how V-Ray Next for 3ds Max — Workstation — Digital Version can save time and enhance your renders. Chaos Group`s CG Specialist Anastasia Zhivaeva will demonstrate how to set up a scene with the new scene intelligence feature, speed up renders with NVIDIA`s AI denoiser, and add more control in compositing with denoised render elements. >> See Also: V-ray Cloud (Beta) Test by Nawras Ryhan [post_ads] More Vray tutorial [post_ads_2]

Making of Mercedes by Farid Ghanbari

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[ #Maya #SubstancePainter #VRay #Photoshop #AfterEffects ] Art Director/Founder of RenderBurger - Farid Ghanbari has shared the Making of Mercedes. The progress is combined in a 5 minutes time-lapse video.Check out how he played with textures in Substance Painter,Vray lights. Check out more his works from Artstation . Enjoy! >> See Also: Making of Warrior Dog 641 [post_ads] More Vray tutorial [post_ads_2]

Creating A Fluffy Cloud Bed in 3D Studio MAX with Chi Luan Nguyen

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Chi Luan Nguyen is a VFX artist based in Ho Chi Minh city, Vietnam. This fluffy cloud bed has been done during his free time, using 3Ds Max, FumeFX, and V-Ray was used for rendering.  Here’s something about it. I. References and Challenges He started with searching around on Google and Pinterest for references. This is one of the most interesting images He’ve seen so far. Image reference for overall look The most difficult in such a scene like this is amount of cloud clusters and their individual behaviors. Every cloud had been created in different climate conditions. Some cloud is denser, but another is softer. Some is in bold shape but another seems being dispersed under wind. They’re all vary in size, shape, density,... II. Cloud shapes creation Creating every cloud shape may takes some time, but a few of them then scatter randomly is way faster, and more productive. Cloud base shapes are created very quickly with simple modifiers in 3Ds Max. Since there’s no perfection in nat...

Global Illumination Explained | V-Ray for Cinema 4d

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[ #Vray #Cinema4D #VrayforC4D #Rendering #Lighting #Tutorial ] In this video, MogGraphPlus explains to us what the Global Illumination is (as a matter of fact, it is what is responsible for making our renderings more realistic), as well as how it works in render scenes. They also explain how we can setup the light in our scene to complement the Global Illumination. >> See Also: Interior Lighting & Area Lighting In Vray for Cinema 4D [post_ads] More VrayforC4D tutorial [post_ads_2]

Making of Warrior Dog 641

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[ #adskMaya ] Generalist,Lighting 3D Artist Farid Ghanbari has shared Making of Warrior Dog 641 video. Check out to see how he used Autodesk Maya, Substance Painter, V-ray, Photoshop. After Effects to create that stunning artwork >> GET AUTODESK MAYA HERE! Follow Farid Ghanbari: https://www.instagram.com/renderburger/ https://www.artstation.com/farid https://www.fb.com/renderburger/ [post_ads_2]