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Showing posts with the label Octane for Cinema 4D

Metal Material in Octane 3.08 for Cinema 4D

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[ #Cinema4D ] A video from Silverwing about Metal Material in Octane 3.08 >> See Also: Tips: Creating animated Wave Displacer in Cinema 4D, Octane [post_ads] More Octane for Cinema 4D tutorial [post_ads_2]

Creating Worn-out Edges in Octane Render for Cinema 4D

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[ #Cinema4D #Modeling #Material #texture #Rendering #OctaneforCinema4D #Tutorial ] In this brief tutorial, Authur Whitehead shares with us how we can use the dirt node as a mask to direct bump maps on the edges of an object in Cinema 4D. This effect creates a worn-out effect that can be applied to various workflows. The HDRI used was gotten from here , while the texture was taken from Poligon . >> See Also: Making Advanced Octane Shaders in Cinema 4D | Part 2 [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Realistic Water Puddles in Octane for Cinema 4D

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[ #OctaneforCinema4D #WaterSurface #Photorealistic #Tutorial ] Timo Noack shares with us in this brief tutorial, how we can create Realistic Water Puddles in Cinema 4D and Octane. He starts by using an asphalt texture from Poliigon , and then he mixes two shaders with the octane Mix node which makes it possible for him to control the mix by either their value, color or texture. Then he creates mattes for showing the water puddles and edits some settings. >> See Also: Simulating Water Ripples & floating Objects in Cinema 4D [post_ads] More Octane for Cinema 4D tutorial [post_ads_2]

Creating Advanced Octane Shaders | Part 1

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[ #Cinema4D #Material #OctaneforCinema4D #Shader #Tutorial ] In Part 1 of this Cinema 4D Octane Render tutorial series, David Ariew shows us both the old and new ways of creating anisotropic shaders, as well as common problems with glass, creating a studio setup, horizontal lens flares, some HDRI hacks, and a wet pavement look. >> See Also: Creating Oil-Slick Materials with Octane for Cinema 4D [post_ads] More Octane for Cinema 4D tutorial [post_ads_2]