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Showing posts with the label CORONA

How to Use the Corona Volume Grid

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[ #CoronaRender ] Mograph+’s Kamel Khezri Shows How to Use the Corona Volume Grid for Rendering Smoke, Fire and Explosions. The tutorial is an expert from a larger course that offers 9 hours of Corona training for 3ds Max users. >> See Also: Corona Render 3.0 for 3ds Max with Nvidia AiDenoise [post_ads] More CORONA tutorial [post_ads_2]

Basic Studio Lighting for Automotive Rendering

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[ #Corona ] A tutorial from Apex Automotive on how to create a really simple indirect studio lighting set up. Software used was Corona 1.7 and 3ds Max 2018 but it will work with any render engine and 3D package. >> See Also: Corona Render 2 for 3ds Max You can download the scene file here ! [post_ads] More Automotive tutorial [post_ads_2]

Simulating Volumes, Fog & Displacement in Corona for C4D

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[ #CORONA #Cinema4D #CoronaforCinema4D #Rendering #Environment #Tutorial ] In this video, Shawn Astrom shows us how we can use Corona's amazing volume material for volumetric fog effects. Also, he explains how to create a realistic procedural landscape and how Corona fully supports Cinema's terrain mask shader! >> See Also: Atmosphere Creation with Corona for 3ds Max [post_ads] More Corona for Cinema 4D tutorial [post_ads_2]