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Creating A Fluffy Cloud Bed in 3D Studio MAX with Chi Luan Nguyen

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Chi Luan Nguyen is a VFX artist based in Ho Chi Minh city, Vietnam. This fluffy cloud bed has been done during his free time, using 3Ds Max, FumeFX, and V-Ray was used for rendering.  Here’s something about it. I. References and Challenges He started with searching around on Google and Pinterest for references. This is one of the most interesting images He’ve seen so far. Image reference for overall look The most difficult in such a scene like this is amount of cloud clusters and their individual behaviors. Every cloud had been created in different climate conditions. Some cloud is denser, but another is softer. Some is in bold shape but another seems being dispersed under wind. They’re all vary in size, shape, density,... II. Cloud shapes creation Creating every cloud shape may takes some time, but a few of them then scatter randomly is way faster, and more productive. Cloud base shapes are created very quickly with simple modifiers in 3Ds Max. Since there’s no perfection in nat...

Creating Smoke & Clouds in Cinema 4D without Plugins

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[ #Cinema 4D ] Athanasios Pozantzis shows you how to create Smoke and Clouds using Cinema 4D without Plugins. This is the first instalment of a series of videos dealing with the subject, and will focus on the process of setting up static Smoke and clouds but will NOT deal with moving smoke plumes or more complex effects. Download project file here and Here >> See Also: Tips: Creating animated Wave Displacer in Cinema 4D, Octane [post_ads] More Cinema 4D tutorial [post_ads_2]