Processing Fabric Scans in Substance Designer

[ #SubstanceDesigner #Material #Tutorial ] Allegorithmic recently added 30 Sportswear materials made by leading sports textile manufacturer TexRay to Substance Source. Having scanned each material with a focus on detail and accuracy, they show us in this walkthrough how we can use the scanning filters in Substance Designer to process scan data to create a fabric PBR material. >> See Also: Creating the Iceland Cliff Material with Daniel Thiger [post_ads] More Substance Designer tutorial [post_ads_2]