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Showing posts with the label Photorealistic

Making Realistic Camera Animation In Cinema 4D

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[ #Cinema 4D, Greyscalegorilla #Animation #Photorealistic #Tutorial ] Nick demonstrates to us with the new plugin from Greyscalegorilla called GorillaCam which helps us easily make more natural and realistic camera animation in Cinema 4D. >> See Also: Animating a Dynamic Conveyor Belt in Cinema 4D [post_ads] More tutorial [post_ads_2]

Rendering Diamond in Cinema 4D

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[ #Cinema4D #Modeling #Redshift #Rendering #Photorealistic #Tutorial ] In this video, Valeriy Seleshko shares with us how we can create and render real Diamonds in Cinema 4D. He also explains how to setup Caustic Photons with Redshift. >> See Also: Creating an illuminated Flower in Cinema 4d [post_ads] More Cinema 4D tutorial [post_ads_2]

Create and Render a Paint Splash in Blender

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[ #Blender #Modeling #Animation #Particle #Shader #Photorealistic #Tutorial ] Gleb Alexandrov shares with us an easy method of creating a paint splash effect in Blender. You may have thought of fluid simulation, but an even easier way would be to use particles, force fields and metaballs. >> See Also: Working with Retopoflow 2.0 Demo for Blender [post_ads] More Blender tutorial [post_ads_2]

Creating Grass with Color Variation in UE4

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[ #Quixel #UnrealEngine4 #Megascans #Environment #Photorealistic #Tutorial ] In this video Quixel Artist Wiktor Öhman shows how we can quickly create and set up a grass Master Material with procedural color variation using Megascans 3D Assets. >> See Also: Creating an Urban Street with Megascans in UE4 [post_ads] More Quixel tutorial [post_ads_2]

Creating the Iceland Cliff Material with Daniel Thiger

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[ #SubstanceDesigner #Material #texture #Modeling #Photorealistic #Environment #Tutorial ] Allegorithmic shares with us in this live stream, how they create a rocky cliff from scratch with Substance Designer. >> See Also: Creating a Scandinavian Forest with Photogrammetry and Substance Designer [post_ads] More Substance Designer tutorial [post_ads_2]

Creating Realistic Water Puddles in Octane for Cinema 4D

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[ #OctaneforCinema4D #WaterSurface #Photorealistic #Tutorial ] Timo Noack shares with us in this brief tutorial, how we can create Realistic Water Puddles in Cinema 4D and Octane. He starts by using an asphalt texture from Poliigon , and then he mixes two shaders with the octane Mix node which makes it possible for him to control the mix by either their value, color or texture. Then he creates mattes for showing the water puddles and edits some settings. >> See Also: Simulating Water Ripples & floating Objects in Cinema 4D [post_ads] More Octane for Cinema 4D tutorial [post_ads_2]