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Showing posts with the label Nuke

How to use Nuke’s terminal mode

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[ #Nuke ] In this tutorial Simon Jokuschies shows us a look at how to launch Nuke in terminal mode and how to create an animated rendering without using Nuke's graphical user interface. >> See Also: FaceBuilder for NUKE | building 3D models of human’s face from Photo in NUKE [post_ads] More Nuke tutorial [post_ads_2]

Scripting in Nuke tutorial: Set Knob Default Values

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[ #Nuke ] Lost Boys | School of VFX shares scripting in Nuke tutorial on hơ to create a simple python snippet to set the default values. Watch it here ! >> See Also: GeoTracker 1.3 - Tracking tool for NUKE [post_ads] More Nuke tutorial [post_ads_2]

How to work with Smart Vectors in Nuke

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[ #VFX ] This video tutorial Chris Wetherly will showcase the power and efficiency of Smart Vectors in Nuke, to help address common workflow problems faced by compositing artists. He’ll also dive into some examples of how Smart Vectors can help get you to a finalized shot faster than before. >> See Also: FaceBuilder for NUKE [post_ads] More Compositing tutorial [post_ads_2]

Compositing Aerial Explosions in Nuke

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[ #Compositing #Nuke #explosion #Smoke #Fire #Tutorial ] In this tutorial, Anthony Thomas shows us how to layer Aerial Explosion elements in 3D space, along with different techniques to block out our VFX where they don't need to be seen. >> See Also: Trick For Water Dribble In Nuke [post_ads] More Compositing tutorial [post_ads_2]

Trick For Water Dribble In Nuke

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[ #Nuke #WaterSurface #Compositing #VFX #Tutorial ] Hugo Guerra goes over a quick trick for making realistic rain using 2.5D techniques in Nuke. By using the UVs and geometry cache of a CG character he projects the rain 2D element on the surface of the characters. >> See Also: Removing Salt and Pepper Noise in Nuke [post_ads] More Nuke tutorial [post_ads_2]

Removing Salt and Pepper Noise in Nuke

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[ #Nuke #Compositing #Tutorial ] In this tutorial, Lost Boys school of VFX shows us in this quick video how we can remove Salt and pepper noise from our images inside of Nuke. >> See Also: Simulating Atmospheres in Nuke [post_ads] More Nuke tutorial [post_ads_2]