Posts

Showing posts with the label Simulation

Phoenix FD for Autodesk Maya tutorial: Introduce Phoenix FD’s Body Force

Image
[ #PhoenixFD ] Yellow Dog talks about Phoenix FD’s Body Force. Let's go through the basics of mastering this cool feature of the dynamics tool from Chaos Group. >> See Also: V-Ray Next for 3ds Max | PhoenixFD GPU render [post_ads] More Phoenix FD tutorial [post_ads_2]

3ds Max 2019.2 Fluids Loader

Image
[ #3dsMax ] Autodesk has released 3ds Max 2019.2 , and in this video Eloi Andaluz Fullà will talk about Fluids Loader in 3ds Max 2019.2 which is new in this 3ds max version. Fluids Loader allows you to load the fluid sim from your simulation then control it easily. Check it out! [post_ads] More 3ds Max tutorial [post_ads_2]

How To Create Animated Cloth In CINEMA 4D

Image
[ # Cinema 4D]   CG Shortcuts Has a Look at Creating Animated Cloth Using C4D’s Cloth Tag and Jiggle. Watching cloth animate is always visually interesting. With Cinema 4D cloth effects can be fairly straightforward. Some dynamics systems can get pretty technical, but C4D’s dynamics take most the guesswork out of creating simulations. Watch a new CG Shortcuts tutorial by Dave Bergin, as he shows how to create an abstract animated cloth loop in C4D. The tutorial covers using the cloth tag, and points out tips for working with cloth in C4D – so if you are new, this is a great place to start. Most of the motion in the tutorial comes from using the jiggle deformer. As with all CG Shortcuts, you can download the free project file too and use it in your own motion graphics work. >> See Also: Morphing Architectural Shapes in Cinema 4D [post_ads] More tutorial [post_ads_2]

How to Make Cinematic Energy Blasts in Blender

Image
[ #Blender ] In this exciting tutorial from Iridesium (aka Joel Adams), you will learn how to make your very own cinematic science fiction energy blasts! >> See Also: Using Corona Render With Blender [post_ads] More Blender tutorial [post_ads_2]

How to render RealFlow particles and meshes with Renderman, Mantra, krakatoa, Arnold

Image
[ #RealFlow ] Luis Miguelma has shared a numerous videos showing how to import and render RealFlow meshes or particles with different kind of renders engines such as Renderman, Mantra, krakatoa, Arnold >> See Also: .rpc Particle Coloring Basics in VRay Maya | RealFlow by Catalysee How to import a RealFlow alembic mesh sequence in Maya How to render meshes and particles with Renderman by using RFConnect in Maya 1 How to render meshes with Arnold by using RFConnect in 3dsmax How to render Alembic mesh sequence with Mantra – Houdini How to render RealFlow particles with Krakatoa in Maya 1 How to render particles in Krakatoa Maya 2 How to render particles in Renderman by using RFConnect in Maya How to render Alembic particle sequence with Mantra – Houdini [post_ads] More RealFlow tutorial [post_ads_2]

Simulating multiple boats using Hydroboats and Hydrofield in thinkingParticles

Image
[ #thinkingParticles ] Jignesh Jariwala show us how to create Simulating multiple boats using Hydroboats and Hydrofield in thinkingParticles >> See Also: Redshift for 3ds max Tutorial: HoloGraphic Material Download the maxfile here ! [post_ads] More thinkingParticles tutorial [post_ads_2]

Creating Cinematic Explosions in Blender with Smoke Simulations

Image
[ #Blender ] Joel Adams shows us how to create huge explosions with Blender using Smoke Simulations. >> See Also: Advanced Sculpting in Blender [post_ads] More Blender tutorial [post_ads_2]

How to setup Ship trail Simulation in Houdini

Image
[ #Houdini ] A Free tutorial about How to setup Ship trail Simulation in Houdini >> See Also: Create Organic Text using Vex Code by Hai Le [post_ads] More Houdini tutorial [post_ads_2]

Creating Piece of Landscape in Cinema 4D

Image
[ #Cinema4D ] Niko Schatz shows us how to create Piece of Landscape in Cinema 4D [post_ads] More Cinema4D tutorial [post_ads_2]

Max Fluids Basic tutorial in 3ds Max 2019

Image
[ #3dsMax ] Max Fluids Basic tutorial by Jose Elizardo showing how easy and quickly you can setup a maxfluids simulation in 3ds Max 2019 >> See Also: [post_ads] More Simulation tutorial [post_ads_2]

Sliding Objects Across Surfaces with Mash in Maya

Image
[ #Maya @Mash #Animation #Crowd #Simulation #Tutorial ] Watch as Lee Fraser from Audtodesk share with us in this tutorial how we can use Mash in Maya to animate objects that slide across surfaces. He does it in such a way that control over the whole system is still possible even after the effect has been done. >> See Also: Combining Maya MASH with BIFROST for VFX [post_ads] More Maya tutorial [post_ads_2]

Houdini vs TP: Crowd simulation using APF

Image
[ #Houdini #Crowd #Simulation #Tutorial ] Goran Pavles and Eloi Andaluz from Effective Technical Directors go a step further on creating Fields. In this tutorial, they use a real production case scenario to create a crowd system using APFs (All purpose Fields Crowd Simulation). They later recreate the same effect in Houdini. >> See Also: Understanding Houdini's tools for Crowd Simulation . [post_ads] More Houdini tutorial [post_ads_2]

Simulating a Crushed Can in Blender

Image
[ #Blender #Modeling #Animation #Simulation #Tutorial ] In this tutorial Sardi Pax demonstrates to us two alternative ways of crushing a metal can in Blender as well as a simple technique for applying a decal texture. Also, the second video below by Kenan Proffitt shows another easy method of simulating the crushed can effect by simply making use of a real can and taking images in sequence as it is being crushed. >> See Also: Advanced Sculpting in Blender [post_ads] More Blender tutorial [post_ads_2]

Houdini Sim to Rendering MotionBlur with Redshift in Maya

Image
[ #Houdini ] Ryan Knightley shares video which attempts to alleviate one of those kinks. Alembics of changing topology require a few extra steps to work properly with motion blur >> See Also: Redshift Blog [post_ads] More Redshift tutorial [post_ads_2]

Simulating Golden Smoke in Cinema 4D

Image
[ #Cinema4D #Simulation #Smoke #Tutorial ] Nico shares with us in this video, how he creates an object with a golden smoke effect in Cinema 4D. His inspiration for the tutorial came from the work of Črtomir Just . >> See Also: Creating an illuminated Flower in Cinema 4d [post_ads] More Cinema 4D tutorial [post_ads_2]

Animating Object Movements through Paint FX grass in Maya

Image
[ #Maya #Animation #Maya #Simulation #FX #Tutorial ] Calvin Bacon shares with us how we can animate objects that move/collide through the Paint FX grass simulation in Maya. >> See Also: Animating Characters into Dissolving Particles in Maya [post_ads] More Maya tutorial [post_ads_2]

Making Volcanos in After Effects

Image
[ #AfterEffect #Simulation #VFX #MotionGraphics #Tutorial] In this After Effects tutorial, Caleb Ward shows us how we can create an epic volcano scene in After Effects. The project files are available for download here . >> See Also: Creating 3D Particles with Stardust in After Effects 2 [post_ads] More After Effect tutorial [post_ads_2]

Animating Advanced 3D Liquid Logo with Real Flow, Cinema 4d and After Effects

Image
[ #RealFlow #Cinema4D #MotionGraphics #Liquid #Simulation #AfterEffects #Animation #Tutorial ] MographPlus is here again with this project-based tutorial series in which they take a motion graphic design and show how to recreate it from scratch. In this 3 Hours series, they take us through the process of creating advanced 3d motion graphics in Realflow and cinema 4d. The full tutorial is available on a 50% sale for $19.00. >> See Also: RealFlow for Cinema 4D tutorial: Dyverso Fill Emitter working with textures [post_ads] Click here to see some of the bonus tutorials . More RealFlow for C4D tutorial [post_ads_2]

Working with Parallel Transport in Houdini

Image
[ #Houdini #Vex #Simulation #Modeling #Tutorial ] In this tutorial Manuel from Entagma shows us how to implement the parallel transport algorithm that transports an initial normal vector along a curve to create a smoothly varying frame. This video relies heavily on VEX. >> See Also: Creating Embroidery work in Houdini [post_ads] More Houdini tutorial [post_ads_2]