Creating Glass Dispersion Shader with Eevee in Blender
[ #Eeve #Shader #Material #Blender #BlenderCycles #Lighting #Rendering #Tutorial ] In this video, Blazraidr explains how we can create a dispersion shader that works in realtime in the new Eevee viewport in Blender, and also with the Cycles render engine. The HDRI link can be gotten from here. >> See Also: Simulating Ocean Waves in Blender [post_ads] More Blender Cycles tutorial [post_ads_2]