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Showing posts with the label Tutorial

Interior Environment Design with UE4

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[ #UE4 #Environment #Animation #Tutorial #Interior #Lighting ] 3D Artist Shawnell Priester has shared a modular scene that he built in UE4 and the way he approach environment design to create a complelling experience. In this tutorial he will discuss: 1.Environment Location/ Theme 2.Layout & Composition|Focal Point 3.Environment Construction 4.Creating Flow 5.Material Surfacing & Color Placement 6.Lighting & Post Process Check out the tutorial from: https://gum.co/zjCmY >> See Also: Creating Grass with Color Variation in UE4 [post_ads] More Unreal Engine 4 tutorial [post_ads_2]

Animation of volumetric objects in Houdini

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[ #Animation #Houdini ] In this tutorial, Anton Grabovskiy shows you how to create and controll animation of volumetric objects in Houdini, from Curves to Clouds. Check out the Scene file HERE. >> See Also: Creating A Fully Controllable Infection Effect In Houdini [post_ads] More Houdini tutorial [post_ads_2]

A Guide to Free Photo Scanning

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[ #Photogrametry] Steve Lund (AKA CG Geek) shared a nice guide to photo scanning for free. All you need are your computer or laptop, phone, Blender, and Meshroom. It appears that open-source Meshroom can be quite good when it comes to 3D reconstruction. Take some time and learn how you can get a nice 3D organic look for free. >> See Also: 3ds Max 2019 - Splines Overview [post_ads] More tutorial [post_ads_2]

How to align any object in the scene with Tape Helper

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[ #3DS Max ] In Autodesk 3Ds Max, there are several ways to accurately align an object in a scene. I'll tell you about my method using Tape Helper without special plugins and scripts, and it's pretty fast. >> See Also: Creating A Fluffy Cloud Bed in 3D Studio MAX with Chi Luan Nguyen [post_ads] More tutorial [post_ads_2]

Creating Shoelace with Displacement Map in Cinema 4D

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[ #Cinema4D #Modeling #Tutorial ] Sean Dove shares with us in this tutorial, how we can create a shoelace in Cinema 4D with displacement. By combining with Photoshop, he uses the custom displacement to displace his geometry, thereby creating the nice shoelace weave. >> See Also: Using Displacement in Octane Render for Cinema4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Making Realistic Camera Animation In Cinema 4D

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[ #Cinema 4D, Greyscalegorilla #Animation #Photorealistic #Tutorial ] Nick demonstrates to us with the new plugin from Greyscalegorilla called GorillaCam which helps us easily make more natural and realistic camera animation in Cinema 4D. >> See Also: Animating a Dynamic Conveyor Belt in Cinema 4D [post_ads] More tutorial [post_ads_2]

Processing Fabric Scans in Substance Designer

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[ #SubstanceDesigner #Material #Tutorial ] Allegorithmic recently added 30 Sportswear materials made by leading sports textile manufacturer TexRay to Substance Source. Having scanned each material with a focus on detail and accuracy, they show us in this walkthrough how we can use the scanning filters in Substance Designer to process scan data to create a fabric PBR material. >> See Also: Creating the Iceland Cliff Material with Daniel Thiger [post_ads] More Substance Designer tutorial [post_ads_2]

Sliding Objects Across Surfaces with Mash in Maya

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[ #Maya @Mash #Animation #Crowd #Simulation #Tutorial ] Watch as Lee Fraser from Audtodesk share with us in this tutorial how we can use Mash in Maya to animate objects that slide across surfaces. He does it in such a way that control over the whole system is still possible even after the effect has been done. >> See Also: Combining Maya MASH with BIFROST for VFX [post_ads] More Maya tutorial [post_ads_2]

Making Clay or Override Materials in Cinema 4D

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[ #Cinema4D #Shader #Rendering #Tutorial ] In this quick Tutorial Uwe Schweer-Lambers from Equiloud shows us how to make a useful clay or override material in Cinema 4D. Basically, this is simply a combination of a Fresnel shader with an Ambient Occlusion. Lights could be introduced into the scene, but it would also work without it and the best results are achieved using the Physical Renderer. >> See Also: Global Illumination Explained | V-Ray for Cinema 4d [post_ads] More Cinema 4D tutorial [post_ads_2]

Full-body scans Hair Removal Technique in Zbrush

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[ #Sculpt #HairFur #Zbrush #Tutorial ] Ten24 shows us in this 2-minute tutorial how to quickly and easily remove unwanted noisy hair geometry from full-body scans. This technique works for faces, hands, legs etc. >> See Also: Creating Hairstyles with Yeti Maya & Zbrush [post_ads] More Zbrush tutorial [post_ads_2]

Creating Realistic Winter Icicles with Redshift for Cinema 4D

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[ #Modeling #Redshift #Cinema4D #Environment #Tutorial ] Valeriy Seleshko shows us how we can make this realistic icicle in Cinema 4D and render it in Redshift. >> See Also: Introduction to Rendering with Redshift for C4D [post_ads] More Redshift tutorial [post_ads_2]

Creating Particle Flows on Surfaces in Cinema 4D

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[ #Cinema4D #Particle #Xpresso #Tutorial ] Video 4 shares with us in this tutorial how we can create particle flow on the surface of other objects with thinking particles and Xpresso for Cinema 4D. >> See Also: Tips for Covering Objects with moving Surfaces in Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Braids in Blender

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[ #Blender #Character #Modeling #Animation #MarvelousDesigner #Photoshop #Tutorial ] Character Designer, Nazar Noschenko shares with us in this tutorial how to create braids for his character in Blender. >> See Also: Advanced Sculpting in Blender [post_ads] More Animation tutorial [post_ads_2]

Houdini vs TP: Crowd simulation using APF

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[ #Houdini #Crowd #Simulation #Tutorial ] Goran Pavles and Eloi Andaluz from Effective Technical Directors go a step further on creating Fields. In this tutorial, they use a real production case scenario to create a crowd system using APFs (All purpose Fields Crowd Simulation). They later recreate the same effect in Houdini. >> See Also: Understanding Houdini's tools for Crowd Simulation . [post_ads] More Houdini tutorial [post_ads_2]

Modeling Space Helmets in Zbrush

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[ #Zbrush #Sculpt #Sci-fi #Character #Modeling #Tutorial ] Arrimus 3D shares with us in his tutorial, how to sculpt a very neat space helmet in Zbrush. >> See Also: Sculpting a Stylised Female Character in Zbrush [post_ads] More Zbrush tutorial [post_ads_2]