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Showing posts with the label Compositing

How to use Nuke’s terminal mode

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[ #Nuke ] In this tutorial Simon Jokuschies shows us a look at how to launch Nuke in terminal mode and how to create an animated rendering without using Nuke's graphical user interface. >> See Also: FaceBuilder for NUKE | building 3D models of human’s face from Photo in NUKE [post_ads] More Nuke tutorial [post_ads_2]

How to Use Bump and Screen Space Normals Together in Fusion 9

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[ #Fusion ] Con- Fusion shares the video about how to worl with Fusion’s Shader Node for Combining Bump and Screen Space Normals. >> See Also: DaVinci Resolve 15 with full Fusion built in [post_ads] More Fusion tutorial [post_ads_2]

Introduction to Cryptomatte for Houdini FX

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[ #Houdini ] Helge Maus gives you a brief introduction for using Cryptomattes with Houdini FX 16.5. He starts by showing you the purpose of Cryptomattes in NUKE for Compositing. Then he explains how you can set up a simple cryptomatte rendering inside of Houdini 16.5 with Mantra and deliver it as OpenEXR. Also, he shows you how to set up your own cryptomatte properties. Finally, he demonstrates, how you can use the Houdini COP context and the new cryptomatte node to pull mattes after the rendering has finished. >> See Also: Download Cryptomatte v 1.0.1 [post_ads] More Houdini tutorial [post_ads_2]

How to work with Smart Vectors in Nuke

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[ #VFX ] This video tutorial Chris Wetherly will showcase the power and efficiency of Smart Vectors in Nuke, to help address common workflow problems faced by compositing artists. He’ll also dive into some examples of how Smart Vectors can help get you to a finalized shot faster than before. >> See Also: FaceBuilder for NUKE [post_ads] More Compositing tutorial [post_ads_2]

Compositing Large Scale Explosions in After Effects

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[ #AfterEffects #VFX #explosion #Compositing #Tutorial ] In this tutorial, Alan Fire shows us how to layer several of our Explosions Vol. 2 elements in a scene and blending them against a bright, sunny background. >> See Also: Making Volcanos in After Effects [post_ads] The Tutorial Focuses On: Setting up back-to-back explosions within a shot Color matching shadows in your VFX to the shadows in the background plate Slightly lowering VFX quality when it’s a higher resolution than the scene footage Adding light wrap to blend against a blue sky Creating interaction between the explosions Using shift channels instead of blending modes Placing smoke, dust, and shock waves for final, realistic touches More After Effects tutorial [post_ads_2]

Compositing Aerial Explosions in Nuke

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[ #Compositing #Nuke #explosion #Smoke #Fire #Tutorial ] In this tutorial, Anthony Thomas shows us how to layer Aerial Explosion elements in 3D space, along with different techniques to block out our VFX where they don't need to be seen. >> See Also: Trick For Water Dribble In Nuke [post_ads] More Compositing tutorial [post_ads_2]

Trick For Water Dribble In Nuke

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[ #Nuke #WaterSurface #Compositing #VFX #Tutorial ] Hugo Guerra goes over a quick trick for making realistic rain using 2.5D techniques in Nuke. By using the UVs and geometry cache of a CG character he projects the rain 2D element on the surface of the characters. >> See Also: Removing Salt and Pepper Noise in Nuke [post_ads] More Nuke tutorial [post_ads_2]

Removing Salt and Pepper Noise in Nuke

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[ #Nuke #Compositing #Tutorial ] In this tutorial, Lost Boys school of VFX shows us in this quick video how we can remove Salt and pepper noise from our images inside of Nuke. >> See Also: Simulating Atmospheres in Nuke [post_ads] More Nuke tutorial [post_ads_2]

Rendering Wireframes with Arnold in Maya 2018

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[ #Arnold #Maya #Rendering #Tutorial ] In this video tutorial, Academic Phoenix teaches us how to use Arnold's aiComposite and aiWireframe in Maya 2018. She explains how we can create a wireframe shader and composite it into a final image. This is trick is very helpful to show off models in your demo reel. >> See Also: Understanding Standard Hair Shader in Arnold for Maya [post_ads] More Arnold for Maya tutorial [post_ads_2]