Film Anim shows how we can create a hairstyle using the Yeti plugin for Maya & Zbrush FiberMesh. In the first part of the tutorial, he covers how to use Maya Curves with Yeti and then shows how we can use the FiberMesh to create custom brushes in Zbrush that works well with FiberMesh (IMHO).
There is a 2 minute clip recorded with Zbrush Forward History where you can see all the creation of the hairstyle. Then he exports the FiberMesh as curves to Maya.
In the third and final part, he puts it all together.
[ #Vray #Cinema4D #VrayforC4D #Rendering #Lighting #Tutorial ] In this video, MogGraphPlus explains to us what the Global Illumination is (as a matter of fact, it is what is responsible for making our renderings more realistic), as well as how it works in render scenes. They also explain how we can setup the light in our scene to complement the Global Illumination. >> See Also: Interior Lighting & Area Lighting In Vray for Cinema 4D [post_ads] More VrayforC4D tutorial [post_ads_2]
[ #Blender ] Zacharias Reinhardt shows us how to create a realistic nature scene from scratch, in Blender 2.7. We will make use of a couple of (paid) add-ons to speed up the process, like the brand-new Graswald add-on . Check it out >> See Also: How to work with Blender 2.8 EEVEE [post_ads] More tutorial [post_ads_2]
[ #Redshift #Arnold ] Christophe Desse shared 20-minute video tutorial showing techniques on how to render a model from Substance Painter in Redshift or Arnold. [post_ads] More Substance Painter tutorial [post_ads_2]
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