Film Anim shows how we can create a hairstyle using the Yeti plugin for Maya & Zbrush FiberMesh. In the first part of the tutorial, he covers how to use Maya Curves with Yeti and then shows how we can use the FiberMesh to create custom brushes in Zbrush that works well with FiberMesh (IMHO).
There is a 2 minute clip recorded with Zbrush Forward History where you can see all the creation of the hairstyle. Then he exports the FiberMesh as curves to Maya.
In the third and final part, he puts it all together.
[ #Bifrost ] Maya MASH and Bifrost tutorial about Creating Blocky Ocean. It shows how to use MASH and Bifrost together to create a plastic toy ocean >> See Also: Create Procedural Braids with Braid Maker V1.0 for Maya [post_ads] More MASH tutorial [post_ads_2]
[ #AfterEffects ] Learn how to use physical simulation toolset Stardust version 1.2.0, so we can create dynamic simulation using particles and 3D models. There are 2 tutorial from Gui Esp >> See Also: foxRetimer for After Effects - Advanced Retiming tool for After Effects and below is by Roland Hartmann [post_ads] More After Effects tutorial [post_ads_2]
[ #Vray #Cinema4D #VrayforC4D #Rendering #Lighting #Tutorial ] In this video, MogGraphPlus explains to us what the Global Illumination is (as a matter of fact, it is what is responsible for making our renderings more realistic), as well as how it works in render scenes. They also explain how we can setup the light in our scene to complement the Global Illumination. >> See Also: Interior Lighting & Area Lighting In Vray for Cinema 4D [post_ads] More VrayforC4D tutorial [post_ads_2]
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