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Showing posts with the label Modeling

How to use Triangles for Modeling

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[ #Modeling ] New tutorial from Flipped Normals on the secrets of Using Triangles for Modeling. Check it out! [post_ads] More Modeling tutorial [post_ads_2]

How to use multiple bevel deformers in Cinema 4D

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[ #Cinema4D ] Video 4's tutorial about how to create some weird looking shapes with bevel deformers inside Cinema 4D >> See Also: Anima 2.5 for 3ds Max and Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Piece of Landscape in Cinema 4D

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[ #Cinema4D ] Niko Schatz shows us how to create Piece of Landscape in Cinema 4D [post_ads] More Cinema4D tutorial [post_ads_2]

How to use 3ds Max 2019 Shape Booleans

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[ #3dsMax2019 ] Check out the tutorial from Eloi Andaluz Fullà showing How to use 3ds Max 2019 Shape Booleans for modelling/animation. Also Get the Project file here ! >> See Also: Download Substance Plugin for 3ds Max [post_ads] More 3ds Max tutorial [post_ads_2]

Creating Shoelace with Displacement Map in Cinema 4D

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[ #Cinema4D #Modeling #Tutorial ] Sean Dove shares with us in this tutorial, how we can create a shoelace in Cinema 4D with displacement. By combining with Photoshop, he uses the custom displacement to displace his geometry, thereby creating the nice shoelace weave. >> See Also: Using Displacement in Octane Render for Cinema4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Realistic Winter Icicles with Redshift for Cinema 4D

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[ #Modeling #Redshift #Cinema4D #Environment #Tutorial ] Valeriy Seleshko shows us how we can make this realistic icicle in Cinema 4D and render it in Redshift. >> See Also: Introduction to Rendering with Redshift for C4D [post_ads] More Redshift tutorial [post_ads_2]

Creating Braids in Blender

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[ #Blender #Character #Modeling #Animation #MarvelousDesigner #Photoshop #Tutorial ] Character Designer, Nazar Noschenko shares with us in this tutorial how to create braids for his character in Blender. >> See Also: Advanced Sculpting in Blender [post_ads] More Animation tutorial [post_ads_2]

Modeling Space Helmets in Zbrush

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[ #Zbrush #Sculpt #Sci-fi #Character #Modeling #Tutorial ] Arrimus 3D shares with us in his tutorial, how to sculpt a very neat space helmet in Zbrush. >> See Also: Sculpting a Stylised Female Character in Zbrush [post_ads] More Zbrush tutorial [post_ads_2]

Rendering Diamond in Cinema 4D

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[ #Cinema4D #Modeling #Redshift #Rendering #Photorealistic #Tutorial ] In this video, Valeriy Seleshko shares with us how we can create and render real Diamonds in Cinema 4D. He also explains how to setup Caustic Photons with Redshift. >> See Also: Creating an illuminated Flower in Cinema 4d [post_ads] More Cinema 4D tutorial [post_ads_2]

Working With Displacement in Redshift for Maya

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[ #Maya #Modeling #Redshift #Tutorial ] In this video, Saul Espinosa shows how to use displacement in the Redshift plugin for Maya. He covers all that relates to displacement-rendering in redshift, including heightfield and vector displacement. >> See Also: Houdini Sim to Rendering MotionBlur with Redshift in Maya [post_ads] More Maya tutorial [post_ads_2]

Simulating a Crushed Can in Blender

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[ #Blender #Modeling #Animation #Simulation #Tutorial ] In this tutorial Sardi Pax demonstrates to us two alternative ways of crushing a metal can in Blender as well as a simple technique for applying a decal texture. Also, the second video below by Kenan Proffitt shows another easy method of simulating the crushed can effect by simply making use of a real can and taking images in sequence as it is being crushed. >> See Also: Advanced Sculpting in Blender [post_ads] More Blender tutorial [post_ads_2]

Create and Render a Paint Splash in Blender

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[ #Blender #Modeling #Animation #Particle #Shader #Photorealistic #Tutorial ] Gleb Alexandrov shares with us an easy method of creating a paint splash effect in Blender. You may have thought of fluid simulation, but an even easier way would be to use particles, force fields and metaballs. >> See Also: Working with Retopoflow 2.0 Demo for Blender [post_ads] More Blender tutorial [post_ads_2]

Blowing Bubbles Using Soft Body Dynamics in Cinema 4D

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[ #Cinema 4D #Softbody #Modeling #Animation #Tutorial ] In this Cinema 4D tutorial, EJ from EyeDesyn shows us how we can utilize soft body dynamics to create a bubble blowing up! This tutorial is for beginner and advanced users, and those familiar with dynamics. >> See Also: Animating a Dynamic Conveyor Belt in Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]

Creating Landscape in Houdini 16

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[ #Houdini #Modeling #Environment #Tutorial ] Aron Kamolz has released a series of videos that gives an overview of working with the landscape features introduced in Houdini 16. All of the necessary tools needed for the creation of the scene which includes plant scattering, texture setup, atmosphere setup were done in Houdini and rendered in Mantra. This was the first time he used Houdini for landscape as opposed to Vue, PlantFactory and World Machine. He shares his process with us in this tutorial. >> See Also: Methods for Converting HeightField Terrains to Game Engine Data in Houdini [post_ads] Click here to see the tutorials . More Houdini tutorial [post_ads_2]

Animating a Dynamic Conveyor Belt in Cinema 4D

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[ #Cinema4D #Modeling #Tutorial #Animation ] Chris Schmidt from GreyScaleGorilla shows us as he explores various methods of constructing a dynamic conveyor belt inside of Cinema 4D. Part one focuses on the more manual and precise placement with splines while part two dives into ever more dynamic setups to move your objects from one place to another, even around curves! >> See Also: Creating a Mobius Loop Animation in Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]