Processing Fabric Scans in Substance Designer

[ #SubstanceDesigner #Material #Tutorial ]
Allegorithmic recently added 30 Sportswear materials made by leading sports textile manufacturer TexRay to Substance Source. Having scanned each material with a focus on detail and accuracy, they show us in this walkthrough how we can use the scanning filters in Substance Designer to process scan data to create a fabric PBR material.

>> See Also: Creating the Iceland Cliff Material with Daniel Thiger

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