[ #CoronaRender ] Mograph+’s Kamel Khezri Shows How to Use the Corona Volume Grid for Rendering Smoke, Fire and Explosions. The tutorial is an expert from a larger course that offers 9 hours of Corona training for 3ds Max users. >> See Also: Corona Render 3.0 for 3ds Max with Nvidia AiDenoise [post_ads] More CORONA tutorial [post_ads_2]
[ #Redshift ] Redshift Denoiser First Look Tutorial by Create 3d Characters - Timeline Scrubbing, Camera Navigation - Denoisers Nvidia's Optix and Innobright's Altus >> See Also: Redshift Render Blog CONTENTS 0:20 Scrubbing In The Timeline Feedback 5:10 Optix Denoiser 11:14 Optix And Bucket Rendering 12:45 Optix Vs Altus 17:35 Altus 23:35 Fine Texture Testing [post_ads] More Redshift tutorial [post_ads_2]
[ #Houdini ] Learn how to create and drive a Houdini Wire generator from Clarisse painted particles. >> See Also: How RodeoFX Create Visual Effects for Game of Thrones Season 6 using Houdini [post_ads] More Houdini tutorial [post_ads_2]
Comments
Post a Comment