Creating Grass with Color Variation in UE4

[ #Quixel #UnrealEngine4 #Megascans #Environment #Photorealistic #Tutorial ]
In this video Quixel Artist Wiktor Öhman shows how we can quickly create and set up a grass Master Material with procedural color variation using Megascans 3D Assets.

>> See Also: Creating an Urban Street with Megascans in UE4

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