Creating Worn-out Edges in Octane Render for Cinema 4D

[ #Cinema4D #Modeling #Material #texture #Rendering #OctaneforCinema4D #Tutorial ]
In this brief tutorial, Authur Whitehead shares with us how we can use the dirt node as a mask to direct bump maps on the edges of an object in Cinema 4D. This effect creates a worn-out effect that can be applied to various workflows.
The HDRI used was gotten from here, while the texture was taken from Poligon.

>> See Also: Making Advanced Octane Shaders in Cinema 4D | Part 2

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