Trick For Water Dribble In Nuke

[ #Nuke #WaterSurface #Compositing #VFX #Tutorial ]
Hugo Guerra goes over a quick trick for making realistic rain using 2.5D techniques in Nuke. By using the UVs and geometry cache of a CG character he projects the rain 2D element on the surface of the characters.

>> See Also: Removing Salt and Pepper Noise in Nuke

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