Creating Smoke & Clouds in Cinema 4D without Plugins
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[ #Cinema 4D ]
Athanasios Pozantzis shows you how to create Smoke and Clouds using Cinema 4D without Plugins. This is the first instalment of a series of videos dealing with the subject, and will focus on the process of setting up static Smoke and clouds but will NOT deal with moving smoke plumes or more complex effects. Download project file here and Here
[ #CoronaRender ] Mograph+’s Kamel Khezri Shows How to Use the Corona Volume Grid for Rendering Smoke, Fire and Explosions. The tutorial is an expert from a larger course that offers 9 hours of Corona training for 3ds Max users. >> See Also: Corona Render 3.0 for 3ds Max with Nvidia AiDenoise [post_ads] More CORONA tutorial [post_ads_2]
[ #After Effects ] When it comes to After Effects and the classic VHS or VCR look, you have a lot of options. Likely the If you lack the deep pockets for fancy plugs, not to worry, you can create your very own effect that works pretty well.most flexible, robust and most complete is the VHS effect that ships with Red Giant’s Universe . Mobox Graphics Mike Ridolfi shows how to make a great-looking VHS tape effect that uses a few standard effects in After Effects. It’s pretty amazing what you can do with Levels, Brightness and Contrast, Mosiac, Noise, and the Venetian Blinds effect. >> See Also: How to use Physical Simulation in Stardust for After Effects [post_ads] More tutorial [post_ads_2]
[ #Vray #Cinema4D #VrayforC4D #Rendering #Lighting #Tutorial ] In this video, MogGraphPlus explains to us what the Global Illumination is (as a matter of fact, it is what is responsible for making our renderings more realistic), as well as how it works in render scenes. They also explain how we can setup the light in our scene to complement the Global Illumination. >> See Also: Interior Lighting & Area Lighting In Vray for Cinema 4D [post_ads] More VrayforC4D tutorial [post_ads_2]
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