Making Advanced Octane Shaders in Cinema 4D | Part 2

[ #Cinema4D #Shader #Particle #Tutorial ]
In this video, David Ariew shows how we can create a dust shader that can be applied over a dark glass material. This shader covers surfaces by using multiple dirt nodes and mix textures, as well as a falloff node as a slope to art direct areas that the dust would naturally gather. After that, he shows how to generate a grungy gold shader with complex details. In case you missed the introductory part of this tutorial, you can access it here.

>> See Also: Working With Redshift Advanced Materials & Node Graph

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