Simulating Volumes, Fog & Displacement in Corona for C4D

[ #CORONA #Cinema4D #CoronaforCinema4D #Rendering #Environment #Tutorial ]
In this video, Shawn Astrom shows us how we can use Corona's amazing volume material for volumetric fog effects. Also, he explains how to create a realistic procedural landscape and how Corona fully supports Cinema's terrain mask shader!

>> See Also: Atmosphere Creation with Corona for 3ds Max

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