Create a Detailed Mars Landscape Using Octane Displacement
Get link
Facebook
X
Pinterest
Email
Other Apps
[ #Octane ]
David Ariew shows us how to create a Detailed Mars Landscape Using Octane Displacement. Learn how to combine procedural noises to create terrains, then add multiple layers of displacement to them. We'll look deep into fog settings, composition, lighting, and color matching techniques. Next we'll learn how to create displacements by baking out C4D's default noise types, as well as jumping into World Creator for more advanced terrains. Finally, we'll create canyon walls and a vertical composition, as well as optimizing the scene.
[ #CoronaRender ] Mograph+’s Kamel Khezri Shows How to Use the Corona Volume Grid for Rendering Smoke, Fire and Explosions. The tutorial is an expert from a larger course that offers 9 hours of Corona training for 3ds Max users. >> See Also: Corona Render 3.0 for 3ds Max with Nvidia AiDenoise [post_ads] More CORONA tutorial [post_ads_2]
[ #Bifrost ] Maya MASH and Bifrost tutorial about Creating Blocky Ocean. It shows how to use MASH and Bifrost together to create a plastic toy ocean >> See Also: Create Procedural Braids with Braid Maker V1.0 for Maya [post_ads] More MASH tutorial [post_ads_2]
[ #AfterEffect #Simulation #VFX #MotionGraphics #Tutorial] In this After Effects tutorial, Caleb Ward shows us how we can create an epic volcano scene in After Effects. The project files are available for download here . >> See Also: Creating 3D Particles with Stardust in After Effects 2 [post_ads] More After Effect tutorial [post_ads_2]
Comments
Post a Comment