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Showing posts from July, 2018

How to Use Bump and Screen Space Normals Together in Fusion 9

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[ #Fusion ] Con- Fusion shares the video about how to worl with Fusion’s Shader Node for Combining Bump and Screen Space Normals. >> See Also: DaVinci Resolve 15 with full Fusion built in [post_ads] More Fusion tutorial [post_ads_2]

How To Create A Dragon Scale Scene in Cinema 4D and Octane Render

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[ #Cinema4D ] Travis Davids shares a video tutorial about how To Create A Dragon Scale Scene by using Cinema 4D and Octane Render >> See Also: Using Displacement In Cinema 4D [post_ads] More Cinema 4D tutorial [post_ads_2]

How to use Physical Simulation in Stardust for After Effects

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[ #AfterEffects ] Learn how to use physical simulation toolset Stardust version 1.2.0, so we can create dynamic simulation using particles and 3D models. There are 2 tutorial from Gui Esp >> See Also: foxRetimer for After Effects - Advanced Retiming tool for After Effects and below is by Roland Hartmann [post_ads] More After Effects tutorial [post_ads_2]